mfdesigner Posted December 30, 2015 Share Posted December 30, 2015 What better way to welcome 2016, than with an introduction to our latest feature: Skeletal Animations Powered by BVH files. (1) Drag and drop import of CMU's BVH motion capture datasets.(2) Automatic and manual bone re-targeting.(3) Automatic blending and mixing of different types of animations by simple manipulation of time-line controls. Here is the tutorial video: https://youtu.be/dg60od7WWzg Quote Link to comment Share on other sites More sharing options...
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