onedayitwillmake Posted November 2, 2013 Share Posted November 2, 2013 In my current game I am using chipmunk.js to great success, and I was hoping to take my small wrapper / physics controller I've made on top of it and making it a plugin for phaser as a way of giving back.Is this the right usage of a plugin, and where can I find some info regarding plugin creation? Link to comment Share on other sites More sharing options...
beeglebug Posted November 3, 2013 Share Posted November 3, 2013 Your best bet at the moment is probably a combination of looking at the plugin example in the examples folder, and reading the documentation about the Plugin and PluginManager classes. Link to comment Share on other sites More sharing options...
Recommended Posts