linkus Posted December 23, 2015 Share Posted December 23, 2015 Hey everyone. I couldn't find any information on this matter anywhere, looked through the forums and the documentation with nothing... 1. How would I go about when creating a scene in blender (with cycles) with materias, such as glass? 2. Also, what should I change in my cycles materials so that my scene loaded in babylon is not super glossy? (this one's important) Oh, and almost forgot.. I get that the exporter exports my lights too, but where do I change the "intensity" which is described inside the babylon file, in blender? Quote Link to comment Share on other sites More sharing options...
linkus Posted December 27, 2015 Author Share Posted December 27, 2015 Anyone? Quote Link to comment Share on other sites More sharing options...
gryff Posted December 27, 2015 Share Posted December 27, 2015 linkus, I've not tried using the cycles renderer for directly exporting materials - mainly use it to bake textures that I can then export with materials created with the Blender renderer. As for : I get that the exporter exports my lights too, but where do I change the "intensity" which is described inside the babylon file You can set that by changing the "Energy" parameter for the lights in Blender cheers, gryff Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.