Zeephaser Posted December 11, 2015 Share Posted December 11, 2015 Hey guys, please can someone point me to a good 2d art tool for phaser which I can use to create sprites, deal with spritesheets and so on, and also have good phaser support. P. S Can I use Inkscape to create sprites for phaser Link to comment Share on other sites More sharing options...
Skeptron Posted December 11, 2015 Share Posted December 11, 2015 Inkscape is a really good tool! I mean it's not easy-easy, but it creates beautiful vector graphics. The workflow I recommend is : create the body parts in Inkscape, export them individually as PNGs at twice the final size, animate them in Spriter, export the animations frames, and pack the frames together with TexturePacker. In TexturePacker, scale the size down by 2 before exporting, to fit the ingame, final size of your assets. You can export the animations as a spritesheet + Phaser JSON hash atlas, which of course Phaser can handle. Both Spriter and TexturePacker have free versions (with less features, but very good nonetheless). Tilde 1 Link to comment Share on other sites More sharing options...
Zeephaser Posted December 11, 2015 Author Share Posted December 11, 2015 Oh that's great, plan to download Inkscape soon. BTW is there any lightweight alternative to Inkscape. sorry for asking, data is a little expensive where I'm from Link to comment Share on other sites More sharing options...
drhayes Posted December 11, 2015 Share Posted December 11, 2015 I'm a very big fan of PyxelEdit myself. It does straight bitmap, no vector. Great for pixel art, though. Link to comment Share on other sites More sharing options...
liakos1992 Posted December 11, 2015 Share Posted December 11, 2015 I'm using Paint.net (simplicity of Paint with advanced methods of Photoshop) for images and Spriter for easy animations with bones. Both free Link to comment Share on other sites More sharing options...
Zeephaser Posted December 11, 2015 Author Share Posted December 11, 2015 thanks guys!, already got texturepacker and spriter. Will check the others out Link to comment Share on other sites More sharing options...
rgk Posted December 12, 2015 Share Posted December 12, 2015 Inkscape is a really good tool! I mean it's not easy-easy, but it creates beautiful vector graphics. The workflow I recommend is : create the body parts in Inkscape, export them individually as PNGs at twice the final size, animate them in Spriter, export the animations frames, and pack the frames together with TexturePacker. In TexturePacker, scale the size down by 2 before exporting, to fit the ingame, final size of your assets. You can export the animations as a spritesheet + Phaser JSON hash atlas, which of course Phaser can handle. Both Spriter and TexturePacker have free versions (with less features, but very good nonetheless).I've always been a fan of gimp and inkscape but use something like texturepacker, it helps quite a lot. Not that I use it, but doing it all by hand in gimp is annoying. Link to comment Share on other sites More sharing options...
Skeptron Posted December 12, 2015 Share Posted December 12, 2015 Gimp is a nice tool but it has nothing to do with TexturePacker. Doing a spritesheet by hand is a bad idea : you'll never make it as optimised, and Gimp cannot generate the JSON atlas. Both tools are different and thus not really comparable. Link to comment Share on other sites More sharing options...
webcaetano Posted December 12, 2015 Share Posted December 12, 2015 Wow. No one recomended the most obvious tools.Flash, Photoshop, Paint Sai Tool.Want know what other artist are doing? http://www.twitch.tv/directory/game/Creative Link to comment Share on other sites More sharing options...
Rudrabhoj Bhati Posted December 12, 2015 Share Posted December 12, 2015 Inkscape (free) or Illustrator or Photoshop. But tools are not enough, it takes a while to learn how to use them. And personally I think it is not easy to do professional art. If you want to make games just to learn, you'll be better off using free art assets. webcaetano 1 Link to comment Share on other sites More sharing options...
san40511 Posted December 13, 2015 Share Posted December 13, 2015 illustrator + spriter + texture packer - imho this is the best bundle for game development Link to comment Share on other sites More sharing options...
Tilde Posted December 14, 2015 Share Posted December 14, 2015 I guess I'm the first person who uses Aseprite. It's nice and effective, even if it's a little buggy. http://www.aseprite.org/ Link to comment Share on other sites More sharing options...
webcaetano Posted December 14, 2015 Share Posted December 14, 2015 List multi usefull tools https://github.com/ellisonleao/magictools @tilde have you see this one? http://pyxeledit.com/ in mono 1 Link to comment Share on other sites More sharing options...
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