NasimiAsl Posted December 10, 2015 Share Posted December 10, 2015 http://185.88.152.218/pub/preview#10199 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted December 10, 2015 Share Posted December 10, 2015 Not available Quote Link to comment Share on other sites More sharing options...
NasimiAsl Posted December 10, 2015 Author Share Posted December 10, 2015 cant see anything? try it with ctrl + f5 i am sure this work Untitled 2.tiff Quote Link to comment Share on other sites More sharing options...
julien-moreau Posted December 10, 2015 Share Posted December 10, 2015 Hey ! You should add it into the Materials Library here : https://github.com/BabylonJS/Babylon.js/tree/master/materialsLibrary Quote Link to comment Share on other sites More sharing options...
adam Posted December 10, 2015 Share Posted December 10, 2015 This is what I'm seeing in Chrome: Quote Link to comment Share on other sites More sharing options...
NasimiAsl Posted December 11, 2015 Author Share Posted December 11, 2015 @adam is that i zoom ? try it with other zoom i think this work i use mac and my retina display is X2 so use a 200% zoom please:) i try fix it @Luaacro i work create new tools i add all in to that. not like material library like shader library but if u need now i can do it for u? Quote Link to comment Share on other sites More sharing options...
adam Posted December 11, 2015 Share Posted December 11, 2015 No, I didn't zoom. I'm on Windows 7. It looks that way on IE, Firefox, Chrome. Quote Link to comment Share on other sites More sharing options...
chg Posted December 11, 2015 Share Posted December 11, 2015 I see the same as Adam, the screenshot actually shows the scene at it's best (ie. whatever is peeking over the right hand side is most visible - otherwise it's very slightly less visible and noisier) dragging with the mouse or scrolling the mouse wheel seems to do very little to the scene, with the only other possible exception moving (and scaling) a small blue circle/octagon into the view and around the screen. I notice your TIFF image resolution is 1980x1322 , perhaps your scene doesn't scale well to resolutions like 1366x768? (also why use tiff on the web?) Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted December 11, 2015 Share Posted December 11, 2015 Think he is using TIFF, because he is on a Mac. The default tool, Grab, can only save in that format. There may be other tools for Mac, but I just switch to a different machine. The resolution is probably related to the retina display. NasimiAsl 1 Quote Link to comment Share on other sites More sharing options...
NasimiAsl Posted December 11, 2015 Author Share Posted December 11, 2015 i fix this pls check it with zoom:100% http://185.88.152.218/pub/preview#10204 davrous 1 Quote Link to comment Share on other sites More sharing options...
adam Posted December 11, 2015 Share Posted December 11, 2015 Quote Link to comment Share on other sites More sharing options...
NasimiAsl Posted December 11, 2015 Author Share Posted December 11, 2015 yes it is Quote Link to comment Share on other sites More sharing options...
julien-moreau Posted December 13, 2015 Share Posted December 13, 2015 @NasimiAsl, If you could, that's would be so cool !!! Once done, all the Babylonjs users will be able to use your material easily Moreover, your material is cool Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted December 13, 2015 Share Posted December 13, 2015 Can't agree more! julien-moreau 1 Quote Link to comment Share on other sites More sharing options...
NasimiAsl Posted December 13, 2015 Author Share Posted December 13, 2015 @luaacro i need make good document for that first and share it next @DK i know it has different structer (vs babylonjs structer) that explain why i build it in other js (eash.js)i cant understand your replay "Can't agree more!" and i want know if i have in wrong way . and i apologize about my English writing it has very wrong word and wrong grammar but i try to fix it julien-moreau 1 Quote Link to comment Share on other sites More sharing options...
Temechon Posted December 13, 2015 Share Posted December 13, 2015 DK means he really supports your work, because it is indeed awesome!! NasimiAsl 1 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted December 14, 2015 Share Posted December 14, 2015 Absolutely, "can't agree more" means: "I completely agree" NasimiAsl 1 Quote Link to comment Share on other sites More sharing options...
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