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O - a meditative puzzle


twelevegamesayear
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I'm new around here but not to games or coding -

 

Click here to play my newest game which was developed using three.js (and therefore webGL) - it works well on Chrome and Firefox on a PC; any other context may give you varying performance and results.

 

If you are interested in my process (and the other 9 games I've written this year) I blog about this game dev stuff here.

 

I would love some comments on what you think of it - what you liked, what you didn't, what you thought of the sounds and music, rendering style etc.

 

this is what it looks like inside:

 

post-16220-0-90504500-1449672379.pngpost-16220-0-92034800-1449672382.pngpost-16220-0-77238800-1449672389.png

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Very intuitive experience, it had no tutorial and I still finished it. I like games with no instructions, they usually bother me. I love the way you counted the levels using hexagons, colors and squares. The only improvement would be PBR and some real life inspired textures so the bolts and other items would look "real".

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  • 4 weeks later...

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