Flomotion Posted December 3, 2015 Share Posted December 3, 2015 Hi All,I've looked at the documentation: http://doc.babylonjs.com/tutorials/09._Using_the_Incremental_Loading_System and it redirects to an incremental loading tool. But I have no clue how to use that..Does anyone know how to use it? thanks Floris Quote Link to comment Share on other sites More sharing options...
davrous Posted December 3, 2015 Share Posted December 3, 2015 Hi, Yes, I know how to use it The doc points to a C# tool you need to compile: https://github.com/BabylonJS/Babylon.js/tree/master/Tools/MakeIncremental that will generate a cmd line tool. You then need to provide as an input your classic .babylon file and it will split it into several .babylonmeshdata file to support incremental loading. Some of our scenes on BabylonJS.com are using this system like The Car one: https://github.com/BabylonJS/Samples/tree/master/Scenes/TheCar Once your scene has been converted to incremental, just provide this file to the loader of babylon. You can have a look to our scene loader logic from BabylonJS.com too: https://github.com/BabylonJS/Samples/blob/master/js/loader.js Bye, David Quote Link to comment Share on other sites More sharing options...
Flomotion Posted December 3, 2015 Author Share Posted December 3, 2015 hmm.. ok. Time to learn something new again :-) GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
Vijay Kumar Posted April 8, 2016 Share Posted April 8, 2016 Hi, I am trying to make an incremental file using VSTS. When i click Start in VSTS cmd window was coming , but immediately its again closing . the cmd window is not staying to allow me to give path. can anybody help me in this. Quote Link to comment Share on other sites More sharing options...
jpool Posted May 24, 2016 Share Posted May 24, 2016 Bonjour Je suis nouveau ici J'ai creer une scene avec Blender ,exportee en . babylon Meme probleme que Vijay avec Makeincremental: pas de probleme au debug mais la fenetre cmd se ferme immediatement Petite aide serait la bienvenue Merci Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted May 24, 2016 Share Posted May 24, 2016 Hello, we will need at least an error message Quote Link to comment Share on other sites More sharing options...
Vijay Kumar Posted December 18, 2016 Share Posted December 18, 2016 Hi, Could anybody please tell me how to pass the .babylon file for "incremental loading solution in console application" or to "MakeIncremental.exe" for converting .Babylonjs file to .incremental.babylon For EX: Name : "Scene.babylon" is the file which i exported from unity MakeIncremental.exe path: C:\Users\Kishore\Downloads\MakeIncremental\bin\Debug\MakeIncremental.exe .babylon file path: "C:\Users\Kishore\Documents\unity projects\sample" the file located in. texture Path: "C:\Users\Kishore\Documents\unity projects\sample" Through windows cmd i tried below line but its not executing C:\Users\Kishore\Downloads\MakeIncremental\bin\Debug\MakeIncremental.exe /i:\"C:\Users\Kishore\Documents\unity projects\sample\Scene.babylon" [/textures] Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted December 18, 2016 Share Posted December 18, 2016 /textures is optional this is why it is inside [] So just call: C:\Users\Kishore\Downloads\MakeIncremental\bin\Debug\MakeIncremental.exe /i:\"C:\Users\Kishore\Documents\unity projects\sample\Scene.babylon" Quote Link to comment Share on other sites More sharing options...
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