Ingo Chou Posted November 26, 2015 Share Posted November 26, 2015 Hello, 1. The render effect is very rough when I use target camera. How can I render mesh as smooth as using free camera or arc-rotate camera? 2. How to prevent default mouse drag action of free camera or arc-rotate camera? I want to implement other function when drag mouse. Thanks for your help! Quote Link to comment Share on other sites More sharing options...
Ingo Chou Posted November 26, 2015 Author Share Posted November 26, 2015 I just use attachControl() and detachControl() switch cameras in the same scene. Quote Link to comment Share on other sites More sharing options...
Ingo Chou Posted November 26, 2015 Author Share Posted November 26, 2015 This issue has been resolved. Thanks. Quote Link to comment Share on other sites More sharing options...
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