ozRocker Posted November 24, 2015 Share Posted November 24, 2015 When I create an instance of a mesh that has child meshes, do I need to also create an instance for all the children or will Babylon.js already do this for me? Quote Link to comment Share on other sites More sharing options...
MarianG Posted November 24, 2015 Share Posted November 24, 2015 I think that If you instance a mesh with childs, you have to instance mesh and childs too. GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
MarianG Posted November 24, 2015 Share Posted November 24, 2015 Hi, ozRocker.I have a personaly question for you, and please answer me, because, i'm very interesting in this.How much time you need until scan a person, an to implement the animation in babylonjs ? And when I 'll have more spare time, i'll ask you more but in PM, thanks a lot, and sorry my english . Quote Link to comment Share on other sites More sharing options...
ozRocker Posted November 25, 2015 Author Share Posted November 25, 2015 it takes me about 4 hours. I'm sure it can be faster 'cos if I'm not busy I will take my time. Quote Link to comment Share on other sites More sharing options...
MarianG Posted November 25, 2015 Share Posted November 25, 2015 Thank you Quote Link to comment Share on other sites More sharing options...
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