Hi guys, I am struggling to have graphic elements moving continuously smoothly. I tried 2 different movement logics but still no luck. First one using fixed delta, hoping that the video card doesn't lose frames: http://codepen.io/anon/pen/NGeZdO?editors=001 The second, I believe frame drop proof, just moving the elements based on the time passed between a rendering and the previous one: http://codepen.io/anon/pen/avPgqm?editors=001 In both cases the items which move slowly are visibly not