Stvsynrj Posted November 13, 2015 Share Posted November 13, 2015 Hi all ! There is a simple effect (i mean all is BabaylonJS natives functions) Simple Skybox + Mesh loading (80400 vertices +60 objects) + Normal mapping + Cubic environment mapping. Enjoy : http://www.synergy-development.fr/cubix/ GameMonetize, jerome, iiceman and 1 other 4 Quote Link to comment Share on other sites More sharing options...
jerome Posted November 13, 2015 Share Posted November 13, 2015 awsome ! Quote Link to comment Share on other sites More sharing options...
iiceman Posted November 13, 2015 Share Posted November 13, 2015 That looks pretty neat indeed! Quote Link to comment Share on other sites More sharing options...
Stvsynrj Posted November 17, 2015 Author Share Posted November 17, 2015 Here is another one, a (fake) tunnel ! http://www.babylonjs-playground.com/#IDIO4#7 Temechon, Dad72, iiceman and 1 other 4 Quote Link to comment Share on other sites More sharing options...
Wingnut Posted November 19, 2015 Share Posted November 19, 2015 So, Stvsynrj... what's your story? (if you don't mind me asking) Can we have a little history on you? I've seen you do some amazing things. The above gorgeous cube, and your godrays work - http://www.babylonjs-playground.com/#RAIHJ#7, with post-process - http://synergy-development.fr/elektrik, and flying a torus around a cam - http://www.babylonjs-playground.com/#IDIO4#7 ... all big-dog fun stuff! I was staring at http://synergy-development.fr/elektrik/ a bit, and noticing how much the godray flashes on the outer edges... looks somewhat like in-cloud and cloud-to-cloud lightning flashes. Would it be possible to make the Electrik demo... work inside the playground? Would you consider making it for us? To me, it doesn't need the torus or the particles, but I would LOVE to learn/play-with your post-process code (esp if it can be put into a playground) and then we could try various godray (VLS) experiments to see how close we could get to that lightning-flash effect. We don't see many people playing with post-processes, but you have shown us that it is a POWERFUL tool. The more we can learn about it, the better... and you certainly look like a qualified teacher... on MANY subjects. All in all, keep hanging-around with us, ok? You have a nice artsy eye and the tech knowledge to make that art happen. You already have mini-hero status 'round these parts. I think you have superhero potential... or you might already be one. Stvsynrj 1 Quote Link to comment Share on other sites More sharing options...
Stvsynrj Posted November 21, 2015 Author Share Posted November 21, 2015 Hi Wingnut!Sorry to be late, i Just saw your post right now Ill answer all your questions when ill be at home ! I will do too the elektrik scene in the playground btw, thank you for your kind post, you made my day Wingnut 1 Quote Link to comment Share on other sites More sharing options...
BitOfGold Posted November 21, 2015 Share Posted November 21, 2015 Oh, flying in a torus... I did this in DOS + MCGA in x86 assembly, in the 90's, when it was much harder to do How Cool! Wingnut 1 Quote Link to comment Share on other sites More sharing options...
Stvsynrj Posted November 21, 2015 Author Share Posted November 21, 2015 @BitOfGold, i'm still able to do this with sqrt and atan 2 lookup tables like i did my first tunnel in the 90' And i remember the multi directionals tunnels where you have to raycast and then interpolate with the texture coordinates They were the good old times Quote Link to comment Share on other sites More sharing options...
BitOfGold Posted November 21, 2015 Share Posted November 21, 2015 Yes, ...and more lookup tables for gouraud shading in 256 colors Quote Link to comment Share on other sites More sharing options...
Vousk-prod. Posted November 21, 2015 Share Posted November 21, 2015 Hey BitOfGold and Stvsynrj, since you were already coding in the 90', can I ask you to answer this post please :http://www.html5gamedevs.com/topic/18048-little-questions-for-every-developpers-here-not-about-bjs-engine/ Quote Link to comment Share on other sites More sharing options...
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