mfdesigner Posted October 28, 2013 Share Posted October 28, 2013 I am very excited to announce the new milestone release of oTakhi Platform - a drag-and-drop HTML5 game development framework. This scene below is created in just 32 lines of javascript. It includes multiple morph and path animations with synchronized sound effect.A single timeline, associated with each mesh object,e.g. the Wasp, allows you to choreograph its pre-designed movements over time. Or you can play back each animation track separately when triggered by external events. I will post a tutorial video on how this scene is done later this week. Thanks,Steve Pixels Commander 1 Quote Link to comment Share on other sites More sharing options...
mfdesigner Posted November 1, 2013 Author Share Posted November 1, 2013 Below is a tutorial detailing the timeline animation system. Because it is part of a mesh molecule, you can create a repertoire of behaviors, including skeletal, morph, path, and sound tracks, and save them with the mesh and the droplet containing it, as one shareable unit, which we call an automaton. Automata are software robots. Once published and deployed to our repository, others will be able to integrate into their scene and use the service they provide. In the social networking context, they are like surrogates - software object that represents you and, through the surrogates, you interact with other users and/or their surrogates. Quote Link to comment Share on other sites More sharing options...
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