ivan.popelyshev Posted April 10, 2016 Author Share Posted April 10, 2016 @GBear I think it will be possible when I actually merge gpu-patch and standart version. There will be huge change in architecture. Until then, please use standart version, unless you have really big number of meshes. BTW, I think that we'll be able to go faster in development if you hire me and I have access to your game under NDA. Quote Link to comment Share on other sites More sharing options...
GBear Posted April 10, 2016 Share Posted April 10, 2016 @ivan hi^^/ Quote @GBear I think it will be possible when I actually merge gpu-patch and standart version. There will be huge change in architecture. Until then, please use standart version, unless you have really big number of meshes. is this answer of upper question about texture changing? Quote BTW, I think that we'll be able to go faster in development if you hire me and I have access to your game under NDA. BTW ^^/ How can i hire you.? Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted April 10, 2016 Author Share Posted April 10, 2016 Ok, I have found a problem and that's definitely what are we looking for. Please test new version! Quote Link to comment Share on other sites More sharing options...
GBear Posted April 11, 2016 Share Posted April 11, 2016 @ivan.popelyshev hands and eye look great..( Nice work... Do you know why mouse and eye line drawn? (eye and mouse's line) Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted April 11, 2016 Author Share Posted April 11, 2016 Same in CanvasRenderer. Therefore, I conclude that its raptor.png problem. Quote Link to comment Share on other sites More sharing options...
GBear Posted April 11, 2016 Share Posted April 11, 2016 you right.. png has outline. this is error of spine's texturepacker http://ko.esotericsoftware.com/forum/Get-Wrong-image-by-texture-packker-of-spine-6170 Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted April 11, 2016 Author Share Posted April 11, 2016 28 minutes ago, GBear said: you right.. png has outline. this is error of spine's texturepacker http://ko.esotericsoftware.com/forum/Get-Wrong-image-by-texture-packker-of-spine-6170 Enable "bleed" checkbox Quote Link to comment Share on other sites More sharing options...
GBear Posted April 12, 2016 Share Posted April 12, 2016 @ivan great. hi~~ ivan ^^/ result http://jsfiddle.net/dLo9qxb1/105/ Quote Link to comment Share on other sites More sharing options...
GBear Posted April 14, 2016 Share Posted April 14, 2016 @ivan.popelyshev hi ivan new issue.. we find one more problem with spine when use mesh with crop/trim, mesh looks like it can't crop/trim http://jsfiddle.net/dLo9qxb1/110/ Quote Link to comment Share on other sites More sharing options...
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