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Use a picture as a dynamic texture


Domcallaghan
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Alright, cool, good luck then! Don't forget to let us see what you created when you are done! :D

 

Hint: if the playground in the other thread doesn't work, just click "Run" again. It should work, I think it's just how the fabric.js is referenced in the playground might be a little problematic.

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i use the code in example to recreate the same scene. So i took the code and i develop the script but in my localhost that doesn't work. So i put the code in the playground and suprise ! it's works. I think there are something missing  in my html or js file. Here the playground link 

 

http://www.babylonjs-playground.com/#RVFJ2

 

 

Here the html code 

<!DOCTYPE html><html lang="en"><head>    <meta charset="UTF-8">    <title>Babylon Cube</title>    <link rel="stylesheet" href="css/style.css">    <script src="js/lib/fabric.js"></script></head><body>    <canvas id="renderCanvas" class="turtle">    <canvas id="paintCanvas" style="visibility:hidden" width="1024" height="1024"></canvas>    <script src="js/lib/jquery-1.10.2.min.js"></script>    <script src="js/lib/babylon.2.2.js"></script>    <script src="js/index2.js"></script></body></html>

for the Js file, i just remove this lines 

$('#fabricjs').remove();$('#paintCanvas').remove();$(".canvas-container").remove();$('body').append('<script id="fabricjs" src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/1.5.0/fabric.js"></script>');$("#canvasZone").append('<canvas id="paintCanvas" style="visibility:hidden" width="1024" height="1024"></canvas>');
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