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Animation loopMode


Blax
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On 10/11/2015 at 11:05 PM, Vousk-prod. said:

 

I've just tried to set speed ratio to -1, unfortunatly it works only if loop is set to true.

Loop false :

scene.beginAnimation(mesh, 0, 100, false, -1);  doesn't work (jump to frame 0)

scene.beginAnimation(mesh, 100, 0, false, -1);  doesn't work (jump to frame 0)

Loop true :

scene.beginAnimation(mesh, 0, 100, true, -1);  doesn't work (jump to frame 0 and stay on it)

scene.beginAnimation(mesh, 100, 0, true, -1);  works (anim from 100 to 0, but anim is looping - of course -)

Hi, I'm back with this old post...

The problem mentionned above, to be able to play an animation backward, still remains. How can we play an animation backward without looping forever ?

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