levshkatov Posted October 19, 2015 Share Posted October 19, 2015 What is the best instrument for creating a realtime multiplayer game without lags (FPS around 30-60)?I'm looking at node.js + socket.io and Phaser on a client side. Will it be possible or is there a better way to do it? Thanks a lot! Quote Link to comment Share on other sites More sharing options...
WombatTurkey Posted October 20, 2015 Share Posted October 20, 2015 What do you mean when you say instrument? Nodejs + WS module and Phaser work fine together Quote Link to comment Share on other sites More sharing options...
levshkatov Posted October 20, 2015 Author Share Posted October 20, 2015 Ok, thanks. I'm going to try it. Quote Link to comment Share on other sites More sharing options...
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