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WebGL / Phaser group screenshotting Plugin


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~ $9.59

 

Requirements:

 

1) Must work with any Phaser Group Object

2) Must work for WebGL rendered canvas's

3) Api must be easy:

 

getImage(PhaserGroupObject);

 

It should iterate through all the children of that object and return a png image that can be downloaded or used as a sprite within the game ~

 

 

 

 

 

 

 

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Im interested

 

return first png or array of pngs ?

Should parse group to PNG or find the sprites in children?

 

 

Option for both maybe?

 

But the default option  should return all the images combined to a final.png (exactly what you see).  

 

For example, if you have 5 different children under a sprite, those would be rendered into the final image as well :)

 

Edit: Yes, parse the group and all sprites in it (children) as a final png

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