fitness23 Posted October 16, 2015 Share Posted October 16, 2015 Hi, All my games were working on ios8 for iphone, but now I've upgraded to ios9 all the sound doesn't play regardless of file type. Has anyone else experienced this? Thanks, Andrew. Link to comment Share on other sites More sharing options...
Ninjadoodle Posted October 16, 2015 Share Posted October 16, 2015 Hi @fitness23 As far as I know, Apple changed things, so that the first sound must be played on a MouseUp event, instead of MouseDown. Hope this helps! Link to comment Share on other sites More sharing options...
rich Posted October 16, 2015 Share Posted October 16, 2015 Yes it's a bug (or rather an undocumented breaking change) from Apple. We've addressed it in Phaser 2.4.4 but you can find the exact commit that fixed it and merge that into a local build if you don't want to upgrade (details are in the 2.4.4 change log). Link to comment Share on other sites More sharing options...
fitness23 Posted October 16, 2015 Author Share Posted October 16, 2015 Ah fantastic, thanks for the advice Link to comment Share on other sites More sharing options...
fitness23 Posted October 16, 2015 Author Share Posted October 16, 2015 When using 2.4.4 it's breaking some other things that were working in 2.4.3, some issues with using opacity it seems. How can I find the exact line to winmerge the ios9 fix from 2.4.4 over to 2.4.3? Thanks, Andrew. Link to comment Share on other sites More sharing options...
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