willeastcott Posted October 22, 2013 Share Posted October 22, 2013 A new PlayCanvas tutorial has just gone live: Collision and Trigger Volumes. Check it out: http://developer.playcanvas.com/tutorials/intermediate/collision_and_triggers.html Trigger volumes in particular are so incredibly useful when writing a game. Imagine determining if a car has driven through a checkpoint or whether a character has stepped on a trap. Trigger volumes notify you when these events occur. Enjoy! Quote Link to comment Share on other sites More sharing options...
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