totallybueno Posted October 8, 2015 Share Posted October 8, 2015 Hi there,I have a few games with adMob and I´m really happy with that, it works really web but obv, ONLY on mobile. The fact is that now, I have a desktop game that I would like to monetize but I don´t find options, everthing is only for mobile (well, not everything but kind of), so my questions is this, how do you guys monetize desktop games? Tips, tutorials, links, whatever... are very welcome. Thanks. Quote Link to comment Share on other sites More sharing options...
Ninjadoodle Posted October 8, 2015 Share Posted October 8, 2015 Hi @totallybueno Do you mean standalone desktop games, or games played on a desktop, off a website? Quote Link to comment Share on other sites More sharing options...
totallybueno Posted October 8, 2015 Author Share Posted October 8, 2015 Hi ninjadoodle,sorry, I was talking about games played in the browser, web games Quote Link to comment Share on other sites More sharing options...
Nokdu Posted October 8, 2015 Share Posted October 8, 2015 kongregate seems to have a nice IAP service.. Quote Link to comment Share on other sites More sharing options...
totallybueno Posted October 8, 2015 Author Share Posted October 8, 2015 Ok, cool, I´m gonna check it. And also, maybe a silly question, but I´m gonna ask it anyway Can you upload a game to kongregate, gamejolt... and embed it later on Facebook Canvas? I guess you can´t as you need a https, so if I buy my certificate and upload it to my server, could I be able to still use the kongregate ads there? I´m a total noob with this, so I´m really sorry if I ask dumb questions Quote Link to comment Share on other sites More sharing options...
Henning Posted October 8, 2015 Share Posted October 8, 2015 Supersonic offers as well rewarded video ad service at least they do for Flash but i guess their player would support HTML5 as well. If you need just normal forced ad's ad tech group is quite an nice adress Quote Link to comment Share on other sites More sharing options...
totallybueno Posted October 9, 2015 Author Share Posted October 9, 2015 Thanks Henning Quote Link to comment Share on other sites More sharing options...
Ninjadoodle Posted October 9, 2015 Share Posted October 9, 2015 Hi @totallybueno Some of the way you can monetise your web (desktop) games ... - Sell Licences (exclusive / non-exclusive)- Put ads in your games and on your game pages (if you have your own site)- Sell your game on various stores (e.g. Google, Steam etc.)- Sell games from your own website - with special perks (e.g. hd assets / commentary etc.)- Find a publisher for your game (e.g. Big Fish)- Distribute your game to portals for rev share (not my favourite - I'd try to build my own following instead) Hope this helps Horizonicblue and totallybueno 2 Quote Link to comment Share on other sites More sharing options...
totallybueno Posted October 9, 2015 Author Share Posted October 9, 2015 Thanks ninjadoodle Basically I´m interested in the first two points, can you tell me places to try to sell licenses for the game? Also, about the ads, I wanted to include them into de canvas to have the posibility of embed the game in any website (and Facebook) with the ads, but I don´t find any option, probably I´ll just upload it to gamejolt or something like that and problem is over (but not as I wanted to). Thanks mate Quote Link to comment Share on other sites More sharing options...
Ninjadoodle Posted October 9, 2015 Share Posted October 9, 2015 Here are some links for you ( some of them you have to pay for, but they are a worthwhile investment ) ... http://www.truevalhalla.com/blog/ebook http://www.truevalhalla.com/blog/list-of-html5-game-publishers-sponsors http://www.photonstorm.com/game-development/business/our-list-of-html5-game-sponsors https://www.scirra.com/forum/the-big-list-of-game-publishers-ebooks_t114713 About the ads, try contacting some of the ad providers ... e.g. Ad4game etc.Some of them might be supporting ads inside the games themselves now. totallybueno 1 Quote Link to comment Share on other sites More sharing options...
gudo1 Posted October 10, 2015 Share Posted October 10, 2015 check FGL.com . totallybueno 1 Quote Link to comment Share on other sites More sharing options...
jkohler Posted October 25, 2015 Share Posted October 25, 2015 i made a simple 2d game back in 2013, placed it on the mac app store. it did pretty well actually. was pulling in ~3k/mo. It was much better than going with fgl or other platforms. Unfortunately i didn't have time to maintain it. pm me if you'd like to know more. totallybueno 1 Quote Link to comment Share on other sites More sharing options...
Wizard of Awesome Posted January 7, 2016 Share Posted January 7, 2016 i made a simple 2d game back in 2013, placed it on the mac app store. it did pretty well actually. was pulling in ~3k/mo. It was much better than going with fgl or other platforms. Unfortunately i didn't have time to maintain it. pm me if you'd like to know more. Did you use in app ads or was it a paid model? Thanks Quote Link to comment Share on other sites More sharing options...
totallybueno Posted January 11, 2016 Author Share Posted January 11, 2016 i made a simple 2d game back in 2013, placed it on the mac app store. it did pretty well actually. was pulling in ~3k/mo. It was much better than going with fgl or other platforms. Unfortunately i didn't have time to maintain it. pm me if you'd like to know more. Did you use ads? That´s what I was thinking about... maybe try that way. Quote Link to comment Share on other sites More sharing options...
Taras Posted January 20, 2016 Share Posted January 20, 2016 Hi guys! I want to implement possibility in my browser game to gain premium money after watching video ads, as is implemented in most mobile games. Does anybody have experience using google IMA https://developers.google.com/interactive-media-ads/ for that? Quote Link to comment Share on other sites More sharing options...
totallybueno Posted January 20, 2016 Author Share Posted January 20, 2016 Sorry, not me... Quote Link to comment Share on other sites More sharing options...
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