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Multiple Containers on single Renderer


pavarine
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Hello everyone.

 

I have the following situation:

renderer = PIXI.autoDetectRenderer(window.innerWidth, window.innerHeight - 200, 0, 0, 1);container = new PIXI.Container();colliderContainer = new PIXI.Container();

All I want to do is render the two containers simultaneously. Is that possible?

 

Whenever I try to...

renderer.render(container);renderer.render(colliderContainer);

I only get the elements of the last container, rendered in my screen. The elements of the first one dont appears.

 

Thank you.

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I also encountered similar problem. Is there a way I could use 2 containers in one renderer?

 

not to be that guy, but did you read the link? Short summary: 

 

var stage = new PIXI.Container();

var container1 = new PIXI.Container();

var container2 = new PIXI.Container();
stage.addChild(container1);
stage.addChild(container2);
renderer.render(stage);

 

Here you will have two(actually 3) containers rendering in one renderer. The containers can hold childrens of many types, such as Graphics, Sprite, Container, Text, Overriden DisplayObject.

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