Justin_Wang123 Posted October 5, 2015 Share Posted October 5, 2015 Hi Everyone! I just finished my new game Star Co. and I'd like some feedback on it. All suggestions or criticism are welcome and very appreciated. I'm especially concerned with the difficulty curve across the levels and just the general level of intuitiveness (does the game need more instructions or prompts?). Also, as a long time lurker and first time poster I feel I should take this opportunity to thank everyone who contributes to these forums as without all the information you guys freely share, this game definitely would not have been possible. So thank you everyone! Game Overview:Trade, fight, harvest and explore the stars in this science fiction role playing game. You are an independent star ship captain and sole owner of Star Co. a (currently) broke start up company looking to enter the lucrative space industry. By completing contracts you will gain experience, develop your characters skills, earn credits, upgrade your ship, and gradually build your companies net worth. Game URL:http://www.kongregate.com/games/Justin_wang123/star-co Screen Shots: yahiko 1 Quote Link to comment Share on other sites More sharing options...
yahiko Posted October 8, 2015 Share Posted October 8, 2015 It seems a kind of revamped Space Trader. I shall give it a try Quote Link to comment Share on other sites More sharing options...
MattMcFarland Posted October 9, 2015 Share Posted October 9, 2015 It took some figuring out at first to figure out how to interact with the different objects, but once I figured it out it was pretty nice. Are the maps randomly generated? seems kinda rogue like in a way. Quote Link to comment Share on other sites More sharing options...
Justin_Wang123 Posted October 10, 2015 Author Share Posted October 10, 2015 Yeah, maps are randomly generated. My previous game was a roguelike so I think I had them on the mind when developing this one. Quote Link to comment Share on other sites More sharing options...
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