Ansimuz Posted October 21, 2013 Share Posted October 21, 2013 Hi, I've been working on this project since Jan 2013. Basically is a adventure side scrolling game ala Zelda 2 style. View Trailer http://www.youtube.com/watch?v=AfB-yhq5pqE Play Demo in browser http://elliotquest.com/demo The game is programmed in javascript using impactjs engine. some of the features include: • An expansive island to explore with over 16 unique bosses • Customize your character with an engaging Level Up System • Chain attacks to make enemies drop more items • Experiment with different magic attacks to defeat Elliot’s enemies • Solve puzzles to find hidden crystals and access secret areas • Hunt powerful monsters to find powerful weapons • 3 unique endings based on your decisions • Original Music by Michael Chait -- listen at https://soundcloud.com/michael-chait-music/sets/elliot-quest • Well-balanced gameplay that’s easy to pick up but difficult to master PSI plan to sell the game so if you like it consider voting on steam greenlight. AhmedElyamani, Pixels Commander and soybean 3 Quote Link to comment Share on other sites More sharing options...
Reborned Posted October 21, 2013 Share Posted October 21, 2013 Loved it! Played the demo to the and. Played on Firefox, because the game does'nt work on Chrome.Also have a bug that sometimes (a bit rare), make the enemies stay invisible in the start of the actual level. Have just voted on Steam GreenLight. Quote Link to comment Share on other sites More sharing options...
AhmedElyamani Posted October 21, 2013 Share Posted October 21, 2013 Looks like a great game indeed. I can only not that the sounds of the video are too loud that I panicked at start, don't do that to people watching your trailer demo. Quote Link to comment Share on other sites More sharing options...
Reborned Posted October 21, 2013 Share Posted October 21, 2013 my post doubled.. sorry, someone delete pls Quote Link to comment Share on other sites More sharing options...
antonio Posted October 22, 2013 Share Posted October 22, 2013 This is really great! I think I see some Fez and Kid Icarus in there. Some ideas if you don't mind:-Special arrows that stick longer in wall and allow climbing up on them-The farther you're away from the target the more likely is a miss-It took me quite a while to figure out that I could go underground without dying, maybe some indicators there looking forward for the finished thing! Quote Link to comment Share on other sites More sharing options...
dreta Posted October 23, 2013 Share Posted October 23, 2013 I enjoyed the few minutes i spend with the game. There are a few immediate issues though. For one the game desperately needs volume control, even if it's just a demo, and secondly you can't move diagonally on the world map, which gets annoying. Quote Link to comment Share on other sites More sharing options...
Ansimuz Posted October 25, 2013 Author Share Posted October 25, 2013 @everybody Thanks for your feedback, I am working on the beta right now which solves/fixes most of the issues. I like some of the ideas/sugestions however they would break the gameplay balance of the game. I ll be releasing a KS campaign to help me polish the game i will keep you updated. Quote Link to comment Share on other sites More sharing options...
Ansimuz Posted January 12, 2015 Author Share Posted January 12, 2015 I have released succesfully Elliot Quest on diferent consoles and also on all platforms on Steam. We will be releasing it on the WiiU next month.I used impactjs as an engine and its being a breeze to work with. I may try phaser to see their differences. Quote Link to comment Share on other sites More sharing options...
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