lukaszwojciak Posted October 4, 2015 Share Posted October 4, 2015 Hello I'm having some issues with working with the aTextureCoord when writing custom filters for pixiJS (https://github.com/pixijs/pixi.js/issues/2142).Do any of you know by accident, how can I make the transforms so that I can work with the textureCoord as in a clean webGL environment? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.