Hello For the life of me I couldnt figure out how to do this. I think I tried everything, looked around on the internet and tried different examples people posted but nothing worked for me. What I am trying to do is something like this: var m;var s;BABYLON.SceneLoader.ImportMesh("", "firstpersongame/", "human24b.babylon", scene, function (newMeshes, skeleton) {m = newMeshes[0];s = newMeshes[0].skeleton;});scene.registerBeforeRender(function () {m.position = new BABYLON.Vector3(0, 1, 0);scen