Jump to content

Phaser rotation rectangle sprite collision detection


yuwu9145
 Share

Recommended Posts

Hi,

 

Currently I am using phaser framework to make a car racing js game. As it is displayed in the attachement image, the user will user left and right key to control the direction of car.

 

All cars are made as Phaser sprite.

 

The problem is, as the car's ranctangle image is rotating while steering left and right, so how should I check the collision between two rantangle rotation cars?

 

Thanks!

post-16685-0-94455700-1443760564.png

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...