billmo Posted September 25, 2015 Share Posted September 25, 2015 Ok, need some help/ guidance on what to do. What I have now is a sprite that is being generated randomly using simplex noise. I have successfully masked out the background so I'm left with just the terrain. I will be using this as my ground sprite for each level in my game. So my problem comes to collisions. If I am generating the level's terrain on the fly, how would I go about making player collide with it? I have found some fancy software that you can actually trace out the object and with a click it will generate a polygon shape .json file, but this only works if you have the image prior to using it - which I don't. Any guidance would be greatly appreciated. Link to comment Share on other sites More sharing options...
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