crazyDev Posted September 25, 2015 Share Posted September 25, 2015 I'm trying to create a simple game involving a fish following the pointer by replicating and modifying this code: http://gamemechanicexplorer.com/#homingmissiles-1 (BTW great site for noobs.), but the entire missile/fish rotates towards the pointer in this example, while I don't want the sprite to rotate. How can I achieve this? Also how can I add animation to the missile while it is chasing and while it is turning by 180 degrees? Any help is appreciated. Quote Link to comment Share on other sites More sharing options...
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