lightest Posted September 16, 2015 Share Posted September 16, 2015 Hey everyone! At march 7th 2015 I decided to write a 2d shooter. Because I didn't know what kind of stuff I can actually accomplish I thought may be I can re-create existing game to see if it would be possible to bring some classic feature set to life. When I was a kid the first ever game I played was Dangerous Dave in the Haunted Mansion by id software. With that in mind I put myself to work. Here is the result: https://agafnik.com/testchambers/webdave/ Since this was more like self-challenge project the game has only one level. No engines or frameworks used, pure JS. Enjoy the game. All sorts of feedback highly welcomed! GIFS: Shoot zombies Get killed by a thrown knife Loot drhayes and JUL 2 Quote Link to comment Share on other sites More sharing options...
rich Posted September 16, 2015 Share Posted September 16, 2015 Excellent work Quote Link to comment Share on other sites More sharing options...
lightest Posted September 16, 2015 Author Share Posted September 16, 2015 Excellent work Thank you! Quote Link to comment Share on other sites More sharing options...
lightest Posted September 16, 2015 Author Share Posted September 16, 2015 Btw if anyone into survival mode there is also a small demo on codepen:http://codepen.io/lightest/pen/PPZjEY Quote Link to comment Share on other sites More sharing options...
capnramses Posted September 17, 2015 Share Posted September 17, 2015 very impressive work - very hard to spot any difference from original.did you make any kind of visual editor to lay out the level or did you hard-code the position of everything? Quote Link to comment Share on other sites More sharing options...
lightest Posted September 17, 2015 Author Share Posted September 17, 2015 very impressive work - very hard to spot any difference from original.did you make any kind of visual editor to lay out the level or did you hard-code the position of everything?Thanks! I really spent a lot of time adjusting stuff like height of jump, falling speed, animations speed, timeouts of monsters atacks etc. And yes I did a very simple map editor. Basically a tool for drawing rectangles on top of the level image with additional set of objects like teleports and monsters. It also used local storage to save the progress. Quote Link to comment Share on other sites More sharing options...
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