valepu Posted September 9, 2015 Share Posted September 9, 2015 Sorry for the "dumb" question (and i'm quite sure more will come these days ) but i have found nothing on how to do that. I have managed to animate a mesh http://www.babylonjs-playground.com/index.html#1QKKTU#3 What i want to do is that once the animation ends i want to create a new animation with new random coordinates and play it, It sounds simple but i don't understand how to do it only after the previous animation ends Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted September 9, 2015 Share Posted September 9, 2015 Hello, you just have to create a new animation where you have console.log in your sample Quote Link to comment Share on other sites More sharing options...
valepu Posted September 11, 2015 Author Share Posted September 11, 2015 Dumb me, you are right and i must not ask questions when i'm too tired thanks GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
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