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How to put y,z axis on a blender imported mesh?


hit2501
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Hi everyone!.

 

I can drag a mesh but I need to put Y and Z axis in it to show a dynamic value (position in Y or position in Z) 

 

i.e. I saw this great example: http://www.babylonjs-playground.com/#11AOBV

 

And that is what I need but instead show the characters: X, Y, Z I need it to show how much it moves in Y axis and how much it moves in Z axis. Also instead a created mesh I want to put the axis in a blender imported mesh.

 

How can I do it?

 

2nd question: 

I can get the position (position.x, position.y, position.z) and rotation of a mesh in "console.log" but now how can I get the size (x,y,z) in console.log()? 

 

Thank you all in advance.

 

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