markergreen Posted September 2, 2015 Share Posted September 2, 2015 I'm making a game that uses key presses in combination to accomplish specific actions. Some of the puzzles require that you hold all 4 keys down at the same time. This works fine for the english key specifications (T E A and M) however the french keys N O U and S won't register that they are all pressed at the same time for some reason. I've created a jsFiddle to demonstrate this odd issue.https://jsfiddle.net/s9jd1vxy/10/ Please help! Link to comment Share on other sites More sharing options...
rich Posted September 2, 2015 Share Posted September 2, 2015 You shouldn't make a game that requires that many simultaneous key presses because there are millions of keyboards out there that suffer from ghosting and can't handle it. From the Phaser.Keyboard documentation: "Be aware that many keyboards are unable to process certain combinations of keys due to hardware limitations known as ghosting. Full details here: http://www.html5gamedevs.com/topic/4876-impossible-to-use-more-than-2-keyboard-input-buttons-at-the-same-time/" in mono, VitaZheltyakov and markergreen 3 Link to comment Share on other sites More sharing options...
markergreen Posted September 2, 2015 Author Share Posted September 2, 2015 Okay, thank you for the quick response, I'll remember this going forward. Thankfully this only affects the desktop versions of the game. Link to comment Share on other sites More sharing options...
markergreen Posted September 2, 2015 Author Share Posted September 2, 2015 I will definitely try to avoid this going forward. It's too late for this project but am hoping to use a different word for Team in French. Perhaps Club. Thanks so much! Link to comment Share on other sites More sharing options...
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