rhmoller Posted August 31, 2015 Share Posted August 31, 2015 This weekend I started working on an entry for the JS13K competition. I am making a simple shoot-em-up where bullets and enemy movement have been reversed. Bullets start at the edge of the screen and are pulled towards the object that fired. Enemies approach from behind instead of in front of the player. I currently have a rough proof-of-concept implementation of the bullet-pulling mechanism. A work-in-progress version is available here http://www.giddyplanet.com/stuff/js13k2015/Controls: move with arrows, fire with space Quote Link to comment Share on other sites More sharing options...
tips4design Posted August 31, 2015 Share Posted August 31, 2015 Nice mechanics Quote Link to comment Share on other sites More sharing options...
end3r Posted August 31, 2015 Share Posted August 31, 2015 Cool idea, can't wait to see the finished game - good luck with the development! Quote Link to comment Share on other sites More sharing options...
twelevegamesayear Posted September 2, 2015 Share Posted September 2, 2015 Great mechanics - great idea; it's already kinda fun to play.! Quote Link to comment Share on other sites More sharing options...
rhmoller Posted September 2, 2015 Author Share Posted September 2, 2015 Thanks for your comments. I was not completely sure the mechanics would work, so I am glad you like it. I have uploaded a new version with sound and improved the graphics and collision handling. I thought I was running out of space but then I read the rules again and saw that it was the zipped size that had to be less than 13k. Then I tried zipping it and it is currently only at 4.8k so there is plenty of room left :-) Quote Link to comment Share on other sites More sharing options...
rhmoller Posted September 10, 2015 Author Share Posted September 10, 2015 I am almost done with my entry for JS13K. Tomorrow night I will finish it at submit it. So far I have only tested with Firefox on Linux, so I need to try it out on more browsers and platforms. The playable preview at http://www.giddyplanet.com/stuff/js13k2015/ has been updated, so go ahead an try it out, and let me know if it crashes etc... Best regardsRene Quote Link to comment Share on other sites More sharing options...
AzraelTycka Posted September 11, 2015 Share Posted September 11, 2015 Hello, worked wonders for me, tried firefox and chrome both smooth and without any problems. Really like this game it's so neat! Good luck with the entry. Quote Link to comment Share on other sites More sharing options...
AvdeevAndrew Posted September 11, 2015 Share Posted September 11, 2015 Hi.Really fresh idea, good luck! Quote Link to comment Share on other sites More sharing options...
tips4design Posted September 11, 2015 Share Posted September 11, 2015 I like the new graphics & sounds, very nice Quote Link to comment Share on other sites More sharing options...
rhmoller Posted September 12, 2015 Author Share Posted September 12, 2015 I decided to change the name of the game to "Galactic Backfire" because my wife thought "Bullet Pull" was stupid. Last night I submitted it. It is only 12kb and there are many things I would have liked to improve, but I am out of town the rest of the weekend. It should work in Chrome, Firefox, Safari and Edge and it also sort-of-works on my Nexus 5 phone and iPad Air. tips4design 1 Quote Link to comment Share on other sites More sharing options...
AvdeevAndrew Posted September 13, 2015 Share Posted September 13, 2015 May be it will be much cooler if bounds were colored, where enemy would raise? Quote Link to comment Share on other sites More sharing options...
rhmoller Posted September 13, 2015 Author Share Posted September 13, 2015 @AvdeevAndrew: That is a good idea, but unfortunately I have submitted my entry and the competition is now closed. But I like the core mechanic so much that I think I will make a sequel without the 13kb size restriction and time pressure. I will add your idea to the list of requirements. Quote Link to comment Share on other sites More sharing options...
MattMcFarland Posted October 12, 2015 Share Posted October 12, 2015 It took a second for me to get it, but MAN is this fun! I'm going to be looking out for more updates. this is really unique. Great job. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.