Jump to content

Why we need game engine with pixi.js to make HTML5 games?


prashid
 Share

Recommended Posts

There are a lot of game-related features that pixi doesn't provide. For example: physics, state management, tweening, camera management, entity management, etc.

 

You can make a game with just pixi.js, but those frameworks exist because pixi is just a rendering engine. There is no "Tilemap" feature in pixi, but there is in Phaser. Hope that makes sense.

 

Many of those engines are built using pixi objects, they just add more stuff to it and around it, specifically for building games.

Link to comment
Share on other sites

Pixi is a renderer, and Phaser is a framework/engine. You can use Pixi alone, but you can also benefit from extra functions and features of Phaser. You could even drop Pixi and write everything in pure JavaScript - it's all about using tools that help you build games quickly and effectively.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...