tyson Posted March 12, 2013 Share Posted March 12, 2013 Hi all, I've run into a strange bug with the Android browser in which some particle effect textures get all funky and corrupted colors. Works fine in Safari, Chrome, Firefox and other browsers though. I figure its either a texture size issue, some sort of compositing bug, or a png issue. Has anyone had similar issues? www.tysonross.com/temp/pinata_pirates/index.html Cheers,Tyson Quote Link to comment Share on other sites More sharing options...
Jon Goikolea Posted March 12, 2013 Share Posted March 12, 2013 I'm not on an android so I can't help you with that but I have noticed that the smoke animation you use with wrong letters shows an extra pixel line in the right side Quote Link to comment Share on other sites More sharing options...
Rune Posted March 12, 2013 Share Posted March 12, 2013 I've run across this same problem on Android in my game Monster Air. I've actually managed to avoid it on some Android devices, but by far most of them seem to have this same issue. It's comforting to know that someone else is having this same problem! I was even pondering taking advantage of the funkiness and making a game featuring the bug. Quote Link to comment Share on other sites More sharing options...
evolvingpoet Posted March 15, 2013 Share Posted March 15, 2013 I had a similar problem with one of our games. What was happening for me was that there wasn't enough memory to handle of the objects needed for our particle effects, so it would release the memory before we were done with it. I added in some code that would cut the amount of particles in half if the user was on an android device, and that solved the problem. I think that may be the problem with your game as well, since the particle effects look like they add 30+ objects to the browser quickly, and Android's browser is notorious for being inefficient. Quote Link to comment Share on other sites More sharing options...
Rune Posted March 15, 2013 Share Posted March 15, 2013 That makes sense. I'll try and change some things up when I get home, and we'll see if that fixes it. Quote Link to comment Share on other sites More sharing options...
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