Jackal16 Posted August 26, 2015 Share Posted August 26, 2015 Hi guys, I have an object that 'inherits' from sprite but even when this object is 'dead' i.e exists is false, the core game loop still seems to call update on it. I was under the impression that setting exists to false removed it from the game loop. Cheers Link to comment Share on other sites More sharing options...
Skeptron Posted August 26, 2015 Share Posted August 26, 2015 Did you try calling kill() on it? Or even destroy()? Why set exists manually? Link to comment Share on other sites More sharing options...
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