devbot Posted August 25, 2015 Share Posted August 25, 2015 Hi Guys, Been hunting around for a solution but have failed. Im trying to export a model from 3ds Max(2016) which has about 200 meshes. But even just doing 10 at a time, when I use the exporter, only say 6 will be exported. If I select 6 only 4 get exported... I suspect Ive missed something, but ive been stuck on this for some time now. I had gotten around it by exporting to FBX to blender, but that was giving me other issues wtih textures&animations. Cheers. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted August 25, 2015 Share Posted August 25, 2015 Hey Devbot! Can you share your .max file? Quote Link to comment Share on other sites More sharing options...
devbot Posted August 26, 2015 Author Share Posted August 26, 2015 Sorry no can do on the .max. NDA's etc. I did manage to figure it out however. It was skipping/ignoring instanced/referenced objects... So I went through the scene and made clones of all instanced objects and then they exported ! yay.. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted August 26, 2015 Share Posted August 26, 2015 Good news Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.