webnurlan Posted August 20, 2015 Share Posted August 20, 2015 Hello everybody! I'm having a problem with armature/rigging/bones animation in Babylonjs after exporting from Blender. There is no animation at all, although the animation is playing in Blender perfectly! I wanted to configure Babylonjs options in Object data like I usually do for meshes, no problem with that.But when it comes to Armature object data, there is a Babylonjs option, but it's empty, no configurable at all. Maybe that's why animation is not playing.But when I downloaded the Blender to Babylon.js exporterIT SAYS: The Blender export plugin supports the following features:MeshesNameGeometry (Positions & normals)PositionRotationScalingTexture coordinates (2 channels)Vertex colorsVisibilityCheck collisionsBillboardReceive and cast shadowsBones (armatures) and bones' animationsAnimationsClearly it says that it supports bones/armatures and their animations! So, can you help resolve this issue, please? Maybe you could download the files here and check them out: http://s000.tinyupload.com/index.php?file_id=88023545882060673436 or here http://www.megafileupload.com/4Zzn/cylanim.zip Thank you! Quote Link to comment Share on other sites More sharing options...
gryff Posted August 21, 2015 Share Posted August 21, 2015 Hi web - welcome to the forum. Can I ask what your code is for loading the animated cylinder scene into a web page? The cylinder seems to animate here I did apply a little fix to get the animation to work properly - but it animates without that fix but just a bit oddly cheers, gryff Quote Link to comment Share on other sites More sharing options...
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