pdiddles03 Posted August 20, 2015 Share Posted August 20, 2015 I'm applying a displacement texture for water in my game. I followed a few guides online but it seems pixi doesn't like to use offset.x anymore? It tells me it's null or something. Quote Link to comment Share on other sites More sharing options...
xerver Posted August 20, 2015 Share Posted August 20, 2015 https://github.com/pixijs/pixi.js/issues/1898 Quote Link to comment Share on other sites More sharing options...
pdiddles03 Posted August 21, 2015 Author Share Posted August 21, 2015 Ugh, this seems overly complicated. Also, there are no tutorials at all for any of this stuff or how to apply them. Not saying I don't like pixi, just getting frustrated Quote Link to comment Share on other sites More sharing options...
xerver Posted August 21, 2015 Share Posted August 21, 2015 Its complicated because you have to manage the matrix yourself in v3. It is more powerful, but harder to use. What I linked you though is a feature request to make it simpler. Quote Link to comment Share on other sites More sharing options...
pdiddles03 Posted August 21, 2015 Author Share Posted August 21, 2015 What is a feature request? Quote Link to comment Share on other sites More sharing options...
xerver Posted August 21, 2015 Share Posted August 21, 2015 Some has requested that we implement a feature, in this case to implement offset vectors like there was in v2. Quote Link to comment Share on other sites More sharing options...
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