VincentMeier Posted August 20, 2015 Share Posted August 20, 2015 I've created some buttons for the main menu of my game and I wanted to add a nice animation of the buttons moving off screen with a short delay after each other. So I made a bunch of buttons and gave each of them their own tween and then combined the tweening process like this:tempTweens[0].onStart.add(function () { console.log('onStart fired'); game.time.events.add(tweenDelay, function () { tempTweens[1].start(); }, this); game.time.events.add(tweenDelay * 2, function () { tempTweens[2].start(); }, this); game.time.events.add(tweenDelay * 3, function () { tempTweens[3].start(); }, this); }, this);But when I do tempTweens[0].start(); it does what I want it to.... 1 time. The second time I do tempTweens[0].start(); it only moves the first button and not the other ones. I even made a small loop after this code to check.for (var i = 0; i < 10; i++) { tempTweens[0].start(); }and it only writes 'onStart fired' to console 1 time. I'm thinking I haven't fully understood how .onStart works but my guess was that stuff like this should only happen if I had used .addOnce not .add. Tilde 1 Link to comment Share on other sites More sharing options...
VincentMeier Posted August 20, 2015 Author Share Posted August 20, 2015 Just an FYI. I did get the desired effect by creating a separate function, just now.function animateMainMenuButtons(tweens) { var tweenDelay = 50; tweens[0].start(); game.time.events.add(tweenDelay, function () { tweens[1].start(); }, this); game.time.events.add(tweenDelay * 2, function () { tweens[2].start(); }, this); game.time.events.add(tweenDelay * 3, function () { tweens[3].start(); }, this);}But I'd still like any input about the original post, since it seems I am lacking some sort of info on how .onStart works and when it's actually fired. This most likely will come back to haunt me in the future. Link to comment Share on other sites More sharing options...
Tilde Posted February 12, 2016 Share Posted February 12, 2016 Same. Link to comment Share on other sites More sharing options...
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