tigerwoods345 Posted August 14, 2015 Share Posted August 14, 2015 So I have this game that I made a while back that I am now trying to port with phaser. In this game I used individual PNG files for all my animations. From looking through the docs, it seems Phaser's animation support is just for spritesheets? Is there a way to do something like: player.sprite.animations.add('idle', ['images/s_snailIdle_0.png', 'images/s_snailIdle_1.png'], 60, true, false); player.sprite.animations.play('idle');If not, how can I change the frame for an individual sprite so I can maybe implement my own animation system? Link to comment Share on other sites More sharing options...
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