I just started using Phaser and so far I have really enjoyed using it. I, however, have one problem. With the current project I'm making, I want the game to fill the element that is the parent of the game canvas. Instead of scaling the game screen, which causes the image to become stretched and anti-aliased, I want the game screen to be resized so that game area either becomes larger or smaller which allows more or less game sprites to be visible. Is this possible?