tips4design Posted August 8, 2015 Share Posted August 8, 2015 I am testing a game compiled with Cocoon.js All views (Canvas+, Webview+, Webview) work at constant 60fps on Android (Nexus 7 2013, latest android version). It also works 60FPS on iPad mini, iOS 7, but only in Canvas+ mode. In Webview mode it works perfectly at start, 60fps first ~30seconds and then it goes to 10fps and stays there (sometimes it goes back to 60fps for a few seconds, then back to 10fps). Is this a known issue? Is there any fix for this FPS drop? Link to comment Share on other sites More sharing options...
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