globHammer Posted October 8, 2013 Share Posted October 8, 2013 We have noticed that when asking for width immediately after creating a display object you receive a value of zero the first time around.Once i refresh the browser the correct the value is returned.To compensate we have started using setTimeout on any function using width to insure the correct value is calculated every time. setTimeout( self.update, 100 ); Anyone else encountering this issue? Quote Link to comment Share on other sites More sharing options...
xerver Posted October 8, 2013 Share Posted October 8, 2013 This is probably because the object has it's dimensions set from the texture, if the texture hasn't loaded yet it doesn't know the dimensions. When you refresh, the image is cached so it loads immediately. Make sure to preload your resources before assigning them to objects. Quote Link to comment Share on other sites More sharing options...
globHammer Posted October 8, 2013 Author Share Posted October 8, 2013 I am using the PIXI.AssetLoader.I don't use width until after the complete handler is thrown.So it my understanding the assets are preloaded but not returning a correct width. Quote Link to comment Share on other sites More sharing options...
xerver Posted October 9, 2013 Share Posted October 9, 2013 I am using the PIXI.AssetLoader.I don't use width until after the complete handler is thrown.So it my understanding the assets are preloaded but not returning a correct width. Can you show an example where it isn't working, it will help to debug the issue. Thanks! Quote Link to comment Share on other sites More sharing options...
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