esnho Posted August 7, 2015 Share Posted August 7, 2015 Are in babylon.js geometry shaders supported?In case, exists some little example on how to implement it?Thanks Quote Link to comment Share on other sites More sharing options...
Temechon Posted August 7, 2015 Share Posted August 7, 2015 Geometry shaders are not supported right now, only pixel and fragment shaders. Quote Link to comment Share on other sites More sharing options...
varomix Posted August 7, 2015 Share Posted August 7, 2015 As far as I know, webgl doesn't support geometry shaders, is a limitation of the actual implementation it self, I think they will be available in version 2 of WebGL since they will be moving to openGLES 3.So we have to wait for that an a few other exciting features. NasimiAsl 1 Quote Link to comment Share on other sites More sharing options...
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