Ptero Posted August 6, 2015 Share Posted August 6, 2015 I've been trying to use the Chrome timeline and CPU profiler but for the most part they just lead to the animate() function as the primary performance hog. Obviously everything in the game is rendered in the animate function so it doesn't help very much. What's the best way to monitor performance with PIXI.js? My game is starting to lag for some reason and I can't find out why, everything seemed to be fine before. Quote Link to comment Share on other sites More sharing options...
xerver Posted August 6, 2015 Share Posted August 6, 2015 The Chrome timeline and CPU profiler are the best tools. They are much more granular than "animate takes most of the time" I recommend reading some tutorials on how to interpret their output. WebGL Inspector is also good for tracking down exactly what gl commands run and therefore performance issues. Ptero and Shahdee 2 Quote Link to comment Share on other sites More sharing options...
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