mjablonski Posted October 7, 2013 Share Posted October 7, 2013 Hi, first off all: Thank you very much for this fantastic framework. Its very easy to get started and makes a lot of fun to use. Well done. I've just encountered a small error: it seems to be that Phaser.Group#countLiving/Dead counts wrong (off by minus 1), because you initialize it with total = -1 as default for an empty container, but don't set it to total=0 when start counting. HTH, Maik Link to comment Share on other sites More sharing options...
rich Posted October 7, 2013 Share Posted October 7, 2013 Well spotted This has been fixed in 1.0.7 dev branch. Link to comment Share on other sites More sharing options...
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