davrous Posted July 31, 2015 Share Posted July 31, 2015 Hi, If you're not providing all texture described in your scene.babylon, our loader will loop for ever waiting for the missing textures. I've slightly updated the code to now provide a default red & black texture in case of failure (texture not provided in the sandbox tool or missing from the web server). For instance, if you're loading a scene in the sandbox tool now omitting 1 or several texture, the debug layer will open automatically and the log window and you'll have such results: It should help newbies and anybody figuring out what's going on in those cases. Bye, David adam, GameMonetize, jerome and 4 others 7 Quote Link to comment Share on other sites More sharing options...
rebit Posted August 6, 2015 Share Posted August 6, 2015 Hi davros, im starting with BabylonJS, can you share the code file to fix this texture looping ? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted August 6, 2015 Share Posted August 6, 2015 It is already online: www.babylonjs.com/sandbox Quote Link to comment Share on other sites More sharing options...
rebit Posted August 7, 2015 Share Posted August 7, 2015 Thank you deltakosh ! Quote Link to comment Share on other sites More sharing options...
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