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WebGL Error with Godrays: GL_INVALID_OPERATION


iiceman
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[.WebGLRenderingContext-065A7098]GL ERROR :GL_INVALID_OPERATION : glDrawElements: Source and destination textures of the draw are the same.

 

Hey folks,

 

I get the error message when using the godrays and looking into them in a certain angle. I didn't manage to create it in a playground yet, but here is the current online version:

 

http://p215008.mittwaldserver.info/space/

 

If you look in the direction of the sun and lower the camera angle the skybox disappears and I get that error. Any idea whats wrong here or how I could debug that?

 

I attached pictures of how it should look like and how it actually looks like.

post-12304-0-15375000-1438260151.png

post-12304-0-99536900-1438260155_thumb.p

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  • 3 months later...

Hey iiceman,

 

I used this page to post the issue : https://support.google.com/chrome/answer/95315?hl=en

I linked the playground example and explaned the problem

I never got feedback from the team :(

 

Can you try this method to fix de problem is it does ? : godrays.excludedMeshes.push(skybox);

 

I posted again but here : https://code.google.com/p/chromium/issues/detail?id=553993&thanks=553993&ts=1447163564

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Thanks for the update.

 

I thought I give your suggestion a try. I updated to the latest babylon version to check that I didn't break anything yet, I look around... everything seems fine... I try to find the angle where the background disappears... can't find it O_o Soooo seems like it's fixed with the new babylon version, good job guys! :D It still happens with the online version..so they didn't fix anything in chrome..must be really the babylon version. Anyways..everything is good now! :D

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  • 1 year later...

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