ozRocker Posted July 29, 2015 Share Posted July 29, 2015 When I use renderOutline on text that's been written on a plane, the outline appears on a different Z-plane than the actual plane the writing is on, resulting in an outline that's a few pixels away from the text. It ends up looking like this: Does anyone know how I can fix this? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted July 29, 2015 Share Posted July 29, 2015 Can you share this on the PG? Quote Link to comment Share on other sites More sharing options...
ozRocker Posted July 29, 2015 Author Share Posted July 29, 2015 Can you share this on the PG? No prob. I've put up an example here http://www.babylonjs-playground.com/#ZCBR9 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted July 30, 2015 Share Posted July 30, 2015 interesting this is clearly a limitation of the outline renderer. In you case you can create twice the object and jsut scale the second one a little bit? Quote Link to comment Share on other sites More sharing options...
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